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To avoid any confusion, there was never any expectation that either ray tracing or DLSS would be supported in Days Gone on PC. DLSS isn’t supported by either the PS4 or PS5, and Days Gone being a PS4 game and not a PS5 game likely prevented Bend Studio from adding ray tracing on console. Still, many PC gamers were hopeful that Sony would support the features being added to the game as part of the porting process. That expectation was perhaps unreasonable.

In other words, Sony did do its due diligence in porting Days Gone to PC. The game is robustly supported on PC with a diverse range of graphics options that should make for an optimized experience across all manner of PC hardware configurations. DLSS and ray tracing support would have been great, but would ultimately be for a minority of users anyway.

Ray tracing, at the very least, may be better supported by Sony in future years due to the increased usage of the technology for PS5 games. That’s reliant on Sony continuing to port games like Days Gone, Horizon: Zero Dawn, and other titles to PC in the future. Still, it never hurts to ask Sony to consider supporting these features in the future.

Days Gone is available now on PS4 and arrives on PC on May 17.

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